Was this bug ever fixed?
Currently trying to add a delay between moving up and down on my pause menu.
I have a seperate blueprint for the pause menu, “tick when paused” is check on, with a doOnce attached to move up and down, and a delay to reset it in order to control the speed of scrolling through the menu with a controller
The delays get stopped when the game is paused, making it impossible to move through my pause menu. attached is a screengrab of my blueprint, any help is appreciated (maybe theres a work around?)
