Bug changing screenpercentage with certain mirror modes with Oculus 0.6.0

Hello Opamp77,

After looking into your steps to reproduce this issue on our end, I was unable to do so. I have a few questions for you that will help narrow down what issue it is that you are experiencing. \

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide any steps that may have been left out of your original post?
  3. Could you provide your dxdiag?
  4. Could you try closing all other editor windows and tabs other than the main window for the editor that is being used before running the test?