Adding more info:
A. The last version I tried this with is 4.5.0.
B. This is just a part of the function list that i could fit in the shot:
The logical bug (unexpected output) happens in the part which decides whether an item is connected to base or not, it includes this four funtions in the middle of the screenshot:
-Is Connected to Base
-Is Connected to Base Recursively
-Get Neighbour Index
-Has Opposite Dir
C. Just to be clear, I’m mainly a programmer, so I don;t expect you to to help me track down this issue in this project, I’ll take care of it one way or another, I’m only asking if you know this might be a result of the bug mentioned in this thread (that is having the same name for local variables in different funstions of the same BP).
Let me know if more info would help. Thanks.