Götz Echtenacher wrote:
When I have a textured model and I change Texturing Weight in only 1 image, the texture is lost.
Smooth/Sweet view (how about using only one term for that?) in 3D will only show black, Solid the normal white/grey and Vertices will still have colours in 3D view. Rendering the model with any kind of setting (colouring/texturing with Smooth/Flat/Flat Wireframe) will only result in grey.
It seems to be a temporary RC-internal display issue because when I exported the model, for one thing the texture and colouring was fine and for another afterwards it was displayed properly again.
After this, the black does not reappear when changing this setting…
Hello Gotz,
can you please write more detailed description of what you have done step by step? (And maybe screenshots if you have some)
I can’t reproduce the issue and I am not really sure what I am looking for.
To verify if I understand correctly:
- you have textured model (after texturing model was displayed in 3D view in Vertices or Sweet??? render mode )
- you have changed texturing weight of 1 image
- you have changed render mode to Sweet and you have seen just black model
- you have tried using Render (to image) from the application and you have seen just gray model
- you have exported the model and everything was working correctly
Is this how it went? or?
BTW. Have you seen blue dots in 3D view? (this indicates the progress and texture might not be loaded to GPU yet)