I’m seeing them as well…
Simplified from 45m mesh to 4m and seeing holes in some of the shadows (holes from outside to interior, not through due to filter chopping off the back)
Since the original is so large and thus can’t render with mesh (yay I got the update) it’s hard to tell if the holes exist in the source model.
anim gif showing holes in untextured model:
https://goo.gl/photos/XEkzsZFRJyRp9GPd9