Brushify SmartBrush + World Partition: LandscapeStreamingProxy stays “Always Loaded” in the editor – any workaround or fix?

The problem remains when creating a new level using the World Partition. If you add the Landmass plugin, then everything does not work correctly (Regions or proxies are always loaded). However, if you remove the plugin, the level becomes normal. So far, it has not been possible to find a solution to this problem.