Epic Developer Community Forums
BreakHitResult Branching (Interactive Crosshair)
Development
Programming & Scripting
UI
Raycast
,
crosshair
,
door
,
interactive-objects
,
unreal-engine
,
question
ClockworkOcean
(ClockworkOcean)
March 20, 2020, 1:06pm
4
You have to put the code to turn off the widget on the false branch of the IF
show post in topic