Well, this is beside the First Person Character script the only blueprint in here. I already tried it with Timers as you said, Invalidating them doesnt work neither. And yes, I tested if the invalidating function is called.
Well, this is beside the First Person Character script the only blueprint in here. I already tried it with Timers as you said, Invalidating them doesnt work neither. And yes, I tested if the invalidating function is called.