BP_ThirdPerson Character Migration?

Hey there @Fantam_Mayfly! Are you just trying to migrate one third person character template over to another project? If so migration should work fine.

Then you’ll see it’s dependencies (you will need a large portion, if not all of these)

Then you just choose which project you wanna send it over to!

But it sounds like you’d already done this, and am having issues getting the character itself to function as expected after the migration. If you hadn’t tweaked anything in the migration itself, then it should be working fine unless your target project has
different input action IDs or a different game mode.

For what it sounds like, the player is spawning somewhere unintended?

This could be that the player start is starting the player where it is instead of where you placed the character. If any of these exist it will take priority over player control every time.

If the player is spawning in the right location but it’s the wrong player, it’s possible you haven’t updated the game mode of the world you’re in.

you can override the game mode here or if it’s going to be your games primary you can change the game mode provided.

Though if neither of these resolve your problem, let me know with a bit more information (preferably pictures/video of the issue) and I can give more specialized advice! Hope this helps!

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