Thanks for the replies guys/gals.
I’ll take that into consideration.
I guess I’m sorta like scared to try something new (Visual Design).
As I’ve always shunned the idea of it.
I’ll give both C++ and BP a try and find what I’m more comfortable with.
Just wasn’t sure if BP was really truly all that slow or not.
Wish Unreal had C# haha - I’d be blastin through faster than you could with BP, well you know what I mean - not literally lol.
But off to my new venture in Unreal :D.
After 3rd Time Unity corrupted my game AND Backups I am fed up with it and not to mention in just one day my models looked a HIGH FIDELITY better in Unreal :D.
Love the lighting system in Unreal, so much more pretty and picks up astonishing detail that Unity just doesn’t because of the old Blinn-Phong PBR look.