Box Trigger To Add Seconds Onto Timer

The threshold value goes from 1 (fully white) to 0 (fully black). If the value is higher than 1, it will be white. If you change the maximum time, you have to change these values too:

If you’re using a plane, you can do it in the level BP or in any custom BP you want. I’d create a separate blueprint for the plane if you need to use it more than once. This screenshot is in a widget, hence the dynamic material and stuff, but you can see the same setup in a level BP in my first answer.

How much would i have to change if i just want it to be on a plane? Or could you supply a image of changing your widget bp to how it would look like when you use the plane.

It’s in the second screenshot in my first answer. You’ll just have to change 20 to 40

Wait so that is this? Screenshot - d5c9b61de081dd3e34df918eca40b50c - Gyazo

I guess it is.

Yeah but the part with the refilling of the circle?

Oh, yeah. The Set Time for Night 2 at the top – just connect it to the rest:

so like this? Screenshot - dd64a8d83a473dc00257a63777e62c70 - Gyazo

But i don’t even reference the box trigger at all in the bp? So how will it know which box trigger?

You have the Update event. On trigger Begin Overlap – call that event.

Where should the actor begin overlap be? The Level bp or the triggerbox?

In the level BP.

Screenshot - 3a39d88dbf729de3c79eb2d80499d30a - Gyazo i tried this but it didn’t work.

Is that a spelling error? Reak night.

It is not, the level is called Reak Night 2

Still doesn’t work. Screenshot - 3a39d88dbf729de3c79eb2d80499d30a - Gyazo

I just got it fixed i connect a var to “Target Finterp” Set Default Value To 0 And Then set it to 40 when i overlapped. and then back to 0 when i stopped overlapping.