Box Trigger To Add Seconds Onto Timer

The threshold value goes from 1 (fully white) to 0 (fully black). If the value is higher than 1, it will be white. If you change the maximum time, you have to change these values too:

If you’re using a plane, you can do it in the level BP or in any custom BP you want. I’d create a separate blueprint for the plane if you need to use it more than once. This screenshot is in a widget, hence the dynamic material and stuff, but you can see the same setup in a level BP in my first answer.

How much would i have to change if i just want it to be on a plane? Or could you supply a image of changing your widget bp to how it would look like when you use the plane.

I guess it is.

It’s in the second screenshot in my first answer. You’ll just have to change 20 to 40

Wait so that is this? Screenshot - d5c9b61de081dd3e34df918eca40b50c - Gyazo

Yeah but the part with the refilling of the circle?

Oh, yeah. The Set Time for Night 2 at the top – just connect it to the rest:

so like this? Screenshot - dd64a8d83a473dc00257a63777e62c70 - Gyazo

But i don’t even reference the box trigger at all in the bp? So how will it know which box trigger?

You have the Update event. On trigger Begin Overlap – call that event.

Where should the actor begin overlap be? The Level bp or the triggerbox?

In the level BP.

Screenshot - 3a39d88dbf729de3c79eb2d80499d30a - Gyazo i tried this but it didn’t work.

Is that a spelling error? Reak night.

It is not, the level is called Reak Night 2

Still doesn’t work. Screenshot - 3a39d88dbf729de3c79eb2d80499d30a - Gyazo

I just got it fixed i connect a var to “Target Finterp” Set Default Value To 0 And Then set it to 40 when i overlapped. and then back to 0 when i stopped overlapping.