Hello,
I want to pick up a sword laying on the floor but I have a problem with the collisions.
This is my CharacterBP with the function to pick up my sword, which is working fine except for the collision part.
It just doesnt recognize when im near to a sword.
I think the problem is my SwordBP, which is the parent of every sword.
There is already some functionality for collision detection when Im attacking an enemy.

The damageState BP if needed:
What am I doing wrong?
I think it has something to do with the SwordCollision I implemented?
Thanks in advance


