Hi @Byakuya
You can also use Print Text node to show Impulse’s value when collision events appear.
And I got this:
I did the same thing with other values, and fould Get Velocity node returning 0,0,0. That’s why the ball didn’t pick up speed. So you should not Get Velocity from Other Actor.
Take good use of Print Text Node, and I find just doing like this is fine:

