Boolean Not Working

So I have the main menu being open on a begin play in the player blueprint. Below is a screenshot of everything that happens when new game is clicked witch is just dealing with letting the player move and control that camera so the main menu is still in the same level you play in I have also took a remove from parent node and replaced it with that set visibility node like you said the only place I ever use open level is in a scope in the player that used be detecting if when the player is dead you press a key and respawn but that is no longer connected to anything.

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