Boolean not working after timeline

Hi thank you for the responses!

Could there be a better way? I now have a picker tool and can choose which door the valve/key affects. Can be seen in the pic on the right side. Problem is that we have a path that you can choose which way you go first and i only want it to unlock the first door, then the player has to find the key to open the second door, which is behind the first door. If it makes sense :smiley: