hello i have thus problem where the bones just go crazy when moved in anyway importing my rig from blender heres a video
Hey there @Noob_boss12! Welcome to the community! This looks like you may have mirrored the bones in blender. Is it possible that transformations weren’t applied after the fact?
https://docs.blender.org/manual/en/latest/scene_layout/object/editing/apply.html
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turns out you were right i was being a silly goose and never applied any tranformations on both the mesh and the rig thank you
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