BlutilityMenuExtensions.h no such file or directory

Hi @VesperDuck , not sure if you still need this, but I just faced the same issue and found the solution. So either you need it or someone else does, the solution is to include in your Build file, inside PrivateIncludePaths, the following one

**System.IO.Path.GetFullPath(Target.RelativeEnginePath) + “Source/Editor/Blutility/Private” **

So, it’ll be something like this:



PrivateIncludePaths.AddRange(new string] { System.IO.Path.GetFullPath(Target.RelativeEnginePath) + "Source/Editor/Blutility/Private" });


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