Did quite a few minor changes, mostly style consistency, but it now fully auto-ticks the eventloop (with a static function to pause if need be) so no need to add manual ticking anywhere.
Did quite a few minor changes, mostly style consistency, but it now fully auto-ticks the eventloop (with a static function to pause if need be) so no need to add manual ticking anywhere.
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: âModuleManager.hâ: No such file or directory PROJECTNAME PROJECTPATH\Plugins\BLUI\Source\BluLoader\Private\BluLoaderPrivatePCH.h 6
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: âModuleManager.hâ: No such file or directory PROJECTNAME PROJECTPATH\Plugins\BLUI\Source\Blu\Private\BluPrivatePCH.h 13
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: âModuleManager.hâ: No such file or directory PROJECTNAME PROJECTPATH\Plugins\BLUI\Source\BluLoader\Private\BluLoaderPrivatePCH.h 6
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: âModuleManager.hâ: No such file or directory PROJECTNAME PROJECTPATH\Plugins\BLUI\Source\Blu\Private\BluPrivatePCH.h 13
@ the solution you pointed at, didnt work for me, still having errors:
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: âWindowsHWrapper.hâ: No such file or directory PROJECT\Plugins\BLUI\Source\Blu\Public\BluManager.h 4
@ the solution you pointed at, didnt work for me, still having errors:
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: âWindowsHWrapper.hâ: No such file or directory PROJECT\Plugins\BLUI\Source\Blu\Public\BluManager.h 4
Is there any chance to get the fixes (that look great) you did for 4.25 on 4.24 @ ?
Thanks in advance!
I donât backport changes due to maintenance burden. If the changes are important enough for you, upgrading the engine or backporting yourself are options.âââââ
[quote=âmalcriado, post:606, topic:20338â]
also, does this support Android / IOS? Thanks again!
BLUI is based on chromium. Chromium does not currently have any iOS or android builds. See https://github.com//BLUI/issues/24 for details.
I donât backport changes due to maintenance burden. If the changes are important enough for you, upgrading the engine or backporting yourself are options.âââââ
BLUI is based on chromium. Chromium does not currently have any iOS or android builds. See https://github.com//BLUI/issues/24 for details.
I see, so Chromium which is the one of the latest cef doesnât support ios or android, but the cef (old) used the Web Browser actually does?? jeez
Chromium is used for the web browser widget on desktop platforms while both iOS and Android use native WebKit controls aligned to match your UMG layout. This keeps executable size to a minimum and increases performance.
@ thanks so much for all your work to keep this plugin alive! Is there a 4.25 Demo project by chance? Iâm having trouble getting the click events to work and Iâd love to explore a working project.
@ thanks so much for all your work to keep this plugin alive! Is there a 4.25 Demo project by chance? Iâm having trouble getting the click events to work and Iâd love to explore a working project.
I donât maintain examples outside of whatâs included in the plugin content folder on my fork. You can try - YouTube from oivio, the latest example is currently up to date with a 4.23 build.
We were trying to get the pixel streaming play in the 4.25 release build of this plugin. However it does not work. Any tips?
Also i noticed that H.264 videos do not play in the browser. I wonder if it is due to the included CEF not built with support for these codecs?
Again any tips to get these working?
Best Regards
Chromium doesnât include codecs which are not royalty free (h.264 is patent and royalty encumbered). If you want to add those, youâd need to recompile chromium with those codecs yourself. VP9/Alternative free codecs should work in theory. I believe pixel streaming uses nvencode so it should be possible to patch it to use the vp9 hardware instead on the sender side?
So If I understand correctly i will need to build blui (Brian Lui) ¡ GitHub with same cef as CEF 80.0.3987.132. and apply the patch listed as https://github.com//BluBrowser.
I assume i will need to use these flags âffmpeg_branding=âChromeâ media_use_ffmpeg=true proprietary_codecs=true rtc_use_h264=true use_openh264=trueâ
or use the buider.py in blui (Brian Lui) ¡ GitHub with latest branch (will it work?) This script seems to be with an older branch.
Also somehow i was not able to get events in bluewidget with UE4.25 latest version (do i need to use a widget interaction or send the events to widget in a custom manner?)
ERROR: Unable to instantiate module âBluâ: System.IO.DirectoryNotFoundException: Could not find a part of the path â/Users/zt/Desktop/TestBLUI/Plugins/BLUI/ThirdParty/cef/Mac/shippingâ.
ERROR: Unable to instantiate module âBluâ: System.IO.DirectoryNotFoundException: Could not find a part of the path â/Users/zt/Desktop/TestBLUI/Plugins/BLUI/ThirdParty/cef/Mac/shippingâ.
I am having the same issues. I added the plug in to my ue4.25 project (windows) and I am getting the same error when building. I downloaded the fork from blui (Brian Lui) ¡ GitHub @
I found the issue with the Instatiate Module. Some binaries where missing. I had to download the 7z file (Not the RAR or Code), which was on the latest release version for ue4.25 https://github.com//BLUI/releases
You can see because the folder BLUI-4.0.0\ThirdParty\cef\Win\shipping actually exists inside your plugin folders