I work like 3 hours a day for two years now. First Unity, then now UE4. This is my first indie game in the works.
As a side note, I made one game before even Unity, form the ground up with C and OpenGL/OpenAL. But I didn’t ship it. It wasn’t really the time where one would sell games of all shapes and sizes. It was a Memory gave with a twist to it. So, todays mobile? Yes, it looked good visually that was the whole idea of the game engine. Yes, it looks good even today. No, I’m not going to port it over to mobile (don’t ask for happened to the source code…).
Why are you asking?