Blueprints are a toy. Which serious Unity dev would use UE4 without C#/F# or UnrealScript!?

Yeah, I understand that, now that there is BP already in the way it is now. That’s why I gave this thread the prefix “Programming” and not “Feature Request”. Obviously a dull C# slap in, wouldn’t do any good either.

Do you know in which sub-forum you are? I give you a hint. This sub-forum is called “feedback”. Rome wasn’t built within one day. -.-