Blueprint Viewport Empty

Hello !

I tried to reproduce the issue in a new project and came across a solution.

Whenever I have the destroy actor node in the front, the viewport will become empty after pressing simulate. The only thing that brings back my components inside the viewport is, if I remove the destroy actor node and put it at the end of my blueprint, then recompile.

This is weird, since this is the first time I’m having this problem, but not the first time I used the destroy actor node in front of my blueprint.

After changing this in my original project, everything is working fine!

Thank you for the fast answer!!