Hey guys,
As of version 4.8.1 I still seem to be encountering this bug.
As the OP stated, it only seems to be happening with an Array of Structures. I’ve managed to get it working for single structure variables, but the moment an AoS is introduced, all bets go out the window.
Perhaps the issue is that I’m trying to communicate the values between two different Blueprints, but I’m not sure if it’s because of an error in core Struct functionality or some other bug involving Blueprint communication.
Just wanted to chime in. Would love perspective from other people who might be facing the same problem. =/