Blueprint script that runs in the editor?

Ah, very interesting to learn about Blutility – thanks rsfx! Unfortunately, as ZoltanJr points out, what I’m asking is a bit beyond the scope of Blutility.

Would love to code a plugin, but I’m only just starting out in C++ and feel like it would take most of my development time just figuring that out!

Looks like I’ll be putting everything together by hand…