Blueprint Runtime Error: "Accessed None trying to read property PlayerUI"

Sorry but i didnt get it at the Time, let me try to Describe.

  1. I create a Widget “W_PickupText” and add Overlays and so on (cant find the Backgrund).
  2. Inside the “W_PickupText” i create a Variable “Text” and check the “instance editable” Checkbox and bind the Variable to the Textblock.
  3. I create a BP Interface “BPINT_Pickups” and add a Output called “Text”.
  4. I create a Actor BP “BP_PickupMain” and place a Sphere with Sphere Collision Box and Widget.
  5. I add the Nodes you showed me to the “BP_PickupMain” BP and add the “BPINT_Pickups” to it.

I cant get it to run at the Time.

Is this right?

regards Daniel