Epic Developer Community Forums
Blueprint root static mesh can't be rotated in Viewport
Development
Pipeline & Plugins
Editor Scripting
Editor-Scripting
,
unreal-engine
,
question
,
UE4-27
RedSoulstice
(RedSoulstice)
September 20, 2024, 1:49am
8
End up editing and rotating my mesh on Blender, so I don’t need rotation on Unreal.
show post in topic