got same problem after converting to 4.11 to 4.12. additionaly my character_BP child mesh component values reset now. Happens only in editor but not in standalone game. So much bugs in new version.
got same problem after converting to 4.11 to 4.12. additionaly my character_BP child mesh component values reset now. Happens only in editor but not in standalone game. So much bugs in new version.