Blueprint reference bugged out

I just fired up 4.8 preview 4 for the first time.

Since it mentioned the Blueprint has been significant stabilized . Just to note that some of the load errors were gone. But I am still getting :

  1. Certain asset cannot have its references replaces ( despite making a copy )
  2. Transient reference is still visible in some objects ( even after recompiling )

The error message howevers has been changed to
“Blueprint is in Use”

To add to this , the editor now crashes if i attmept to delete these file that are infected by transient reference.

Looks like my options are thinning out. FYI this is a fresh new build we made this month.

Hey -

I tested replacing references and had the same crash when attempting to do so. I have bugged the crash (UE-16435) separate from the other error messages received when using the Replace References option (UE-12861) however I have linked them both together.