Blueprint powered procedural terrain generation is now possible in UE4 4.20

Thx i just switched from unity and need some basic terrain, also in unity i was using a tool that create, and texture the terrain and was pretty simple to use

What make a terrain look realist, is a big valley crossing it from an edge to another, with a river on the bottom.

So to make a terrain look realist, you have to make the water able to flow down to the ocean from everywhere, and add some natural erosion as well