Blueprint: Modify River Spline Points in Real Time?

I’m using the built-in Water system, particularly the River system. I want to modify the spline points in real-time (after game has started) of the River system. Attached is a screenshot of the Blueprint, nothing happens. I’m wondering if it’s even possible to update Water Splines in real-time? Thanks for any help!

Hey there @skeptika! Welcome to the community! Unfortunately the built in water system is built to be modified before cook time, so once the landscape and the brushes are baked in it’s not meant to be moved at runtime.

Anything that modifies landscape geometry will be bound to pre-cook. Meaning Geometry, HLOD, and Navigation builds will have to happen before play.

For the functionally your are looking for you’ll need to take a deep dive into PCG.

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