Blueprint: Menu not showing

Did you figure it out? This problem has pained me for couple of days now. I added empty SET nodes after remove from parent nodes in Transition to State macro after so when widget gets removed their variable gets invalid.

https://dl.dropboxusercontent.com/u/26177594/ShareX/2015/07/2015-07-26_04-03-22.png

But it didn’t fix the issue. :confused:

This problem also appears in full Multiplayer Shootout example that’s downloadable from launcher. So whoever made it in Epic never tried to quit to menu from game?

Edit: I tried 4.7 version of this example and this bug doesn’t exist in that version. So it could be another 4.8 bug.