Blueprint Interface ref var I/O pins. Compilation --> frequent unhooking of pins

Here is a copy of my project folder. The assets in question are…

  • PrototypeContent/Blueprints/Components/BP_SkillUser
  • PrototypeContent/Blueprints/Pawns/BP_SkillUsingPawn
  • PrototypeContent/Blueprints/Interfaces/BPI_SkillUser

I would have just provided the individual assets, but, they are intertwined with others, so if you attempted to load them up, they wouldn’t compile without a lot of the others which, themselves wouldn’t compile without their required parts, etc. So I’m just providing the entire Content folder.

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