Blueprint Components & Replication

Any update? Like Lugit I have a modular design based on scene components and cannot make progress because of this flaw.

I have to say I am suprised this issue has not been fixed faster. Am I using a branch that is considered ‘unstable’? I have serious concerns about using ue4 in future projects given that such a core functionality can be so badly broken and remain that way for such a long time.