Hmm, maybe I’m completely missing something…
Ok, lets say we have object A as the calling object. B has interface C attached. The C interface has a method D that B implemented (via event node). A wants to call interface method D.
When A calls interface method D I have to either call “get all classes with interface C” and loop through them or cast to object B and plug in B into the “target”-pin of the interface message node. So A needs to get a reference to B to call the interface method on, therefore having a tight coupling. This is what I try to avoid.
