Blueprint change the value of a bool variable

Hi ,
I wish to have your talent in Unreal. Indeed Switching from Unity to Unreal it’s not easy. All your answers help me a lot … but i still have a last question for you:

  • I tried many time to find the node "Cast To Player

" and i got “Cast To Player Controller”, “Cast To Player Start”, “Cast To Player (toher thing)” but i have never found “Cast To Player” alone.

From new project Third Person i went to the “Third Person Character” blueprint, i wasn’t able to find your node. I did the same thing to “PhysicsBallBP” from a new project RollingBPExampleMap .

In the first attachment image you will see what i got from my screen comprate to what you got in yout screen.

About “OnComponentBeginOverlap”, when i tried to create a 2nd one, the application focus to the 1st node i create.

I am pretty sure that i did something wrong. I just don’t know what. At least i feel that i am on the right path.

Thank you so much for your attention.

Greetings.