Blueprint Cast to AI node Just will not work! Help

I don’t know if your aware of this but all the examples you’ve shown are regarding the “Player”. I’ve not really touched AI but I’m pretty sure AI has nothing to do with player. Try getting the “Controller” instead of the “Player Controller”. There is a difference. :wink:

From the controller you should be able to cast to “AIController” which I believe is the UE4 base class. Hope this helps.

ControllerNodes.png