Blueprint audio library

Using the tick event I setup a simple graph that added the delta time to a variable, and once it was above 0 I started the sound and then the getspectrum calls.
I did notice some issues with timing though, and based on the helpful reply from JamesG above I’ll try his approach :slight_smile:

You can also control the sample length when calculating, and for some visuals (bars going up and down) I found it helpful to smooth out the peaks by going for a slightly longer time than the tick.