Have you considered maybe trying object pooling?
Tried that, doesn’t work though - only works if i auto possess the pawn hooked to the asteroid blueprints.
BUG. No meteor doesn’t rotate when close to it. UE4.15
Hey there! sorry to revive this topic just for this, but i have to say thanks to you, for this great blueprint. Got it fully intergrated into my game and i’m loving it! Also thanks for helping me with my stupid questions haha. All the best man, cheers
Thanks for the kind words
I still have to find the time to refactor all and move it to a plugin…