Blueprint and C++ Help

Your Attack Power and Defense Power variables are ptrs to instances of a class UDiceRoll, therefore in editor you will never be able to assign anything there. If you want to select specific children classes of UDiceRoll to use, you need to use TSubclassOf. Maybe this will shed a bit of light Cant get EditInline to work.

Otherwise, its not quite clear what you want. Maybe share your book code?

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