[BLOG] C++ Session Create/Find/Join/Destroy

Destroying the session on start isn’t working unfortunately, actually the game tells me there is no session running. I also tried different things like calling IOnlineSubsystem::Shutdown() and/or IOnlineSubsystem::Init() but the problem still exists. (EDIT: The interessting part is that using BP the PIE is working, so the BP is calling some magic we don’t know …)

I will now try to find a solution from the UT code, hopefully i can find anything there. Otherwise, is there a chance Epic may lead us the right way?

Greetings!