I have tested the game with full count of these actors - 70k - and all full size textures, and FPS Monitor shows near 60, but the reaction to input is near once per second, and the other actors update their position near 3-5 times for second. I understand that optimization is my work, but @Everynone, could you just say: are these results normal, regarding that the server is launched on the same machine and consuming the most of the CPU/GPU resources? And the message #14 is also actual.