My Up Vector Length doesnt work so dont pay attention to that but I created my main player by going to the object types and selecting object Reference and then setting the type to my character, I got “Get Unscaled Capsule Half Height” and the float integer x I put 3 in the box, I have “LineTraceByChannel” and in the boxes I put “Visibility” and “For One Frame” and the other two I put “GetActorLocation” and “GetActorUpVector” if everything is right all I need is how to get the Up Vector Length and if this is all it should work once I get that
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