looks good. The up Vector should be working, however, the For One Frame on the LineTrace node - that is for debugging purposes only and without having that run on tick or something similar you wont be able to see the trace. Probably want to go ahead and set that to ‘For a Duration’ and set that float to 5 second or something so you can get a visual of the trace itself. Then if you need further debugging, place a printString node from the hit result distance, and maybe actor, as long as you know you are getting actual hits and its passing through the first branch after the trace…