Blender to Unreal FBX Batch Export Static Mesh with Collision

P.S. start your own thread, paste a simple code on the thread and as your script grows move it to bitbucket or git. Here is some html to get you started… :slight_smile:

https://forums.unrealengine.com/misc.php?do=bbcode

…I tried messing around with blender addons but I wasn’t successful then so I created a better solution where I put my code on dropbox which people in different locations with a bit of a modification to blenders engine can source my script automatically whenever they start blender…its good for internal development but addon would be better for the community.