Blender to UE4 Squash And Stretch/ Bone Hierarchy Issues

In general, getting the correct bone orientations for the UE mannequin out of blender is…not easy to do.

There are a few plugins that can help:

https://forums.unrealengine.com/comm…nreal-engine-4

I highly recommend looking into them if you need to export UE Mannequin from Blender.

Sounds like someday Epic might release their own Blender add-on to export Blender to Unreal tools, Part 1 | Live from HQ | Inside Unreal - YouTube