Hey all,
So I reimported my FBX to Blender and realized it’s Blender that’s exporting the animations incorrectly not with UE4. Sorry Epic. So it has something to do with the way Blender is exporting the animations with parented bones…
Hey all,
So I reimported my FBX to Blender and realized it’s Blender that’s exporting the animations incorrectly not with UE4. Sorry Epic. So it has something to do with the way Blender is exporting the animations with parented bones…