Blender Rigging and Animation

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RichLee
RichLee is online now
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Oct 2015
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Using Blender I used an add on called auto rig (the latest update only) I took a low poly mesh that my friend made in Zbrush, then I used auto rig in Blender. Then with Auto Rig I exported the game engine rig (for Unity and Unreal), that enabled me to re-target all the SK_Mannequin mocap files in Unreal to my own mesh. So basically the frogman Rig you see a Blender Rig re-targeted to Unreal's SK_Mannequin free mo cap animation files
https://www.youtube.com/watch?v=nnuqZX2eeJE
The Blender auto rig is available here....https://blendermarket.com/products/auto-rig-pro