Blender imported animation is smaller than the mesh

If you using Blender 2.8, keep all default settings.

  1. **Just select your armature **
  2. **scale it to 100 (all axes) **
  3. go to "Object -> Apply - Scale"
  4. **scale it back (0.01) **

On fbx export just deselect unwanted stuff like this leaf bones.

Thats all, works perfect for me.

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