Blender imported animation is smaller than the mesh

@Goonley I published a 15 step tedious process to.make a custom rig a few days ago its here on the forum in the BoneBreaker topic. Its painful, but it does work. Less painful without feet and a face, but still kinda painful.

@Agln

if you have no issue when importing both, import both. The. Try to re-import using the newly created skeleton.
of that causes shrinking too something is wrong somewhere in the import.
If not, then the original Skelton is bad/not scaled or something…

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