Blender 2.8

with mix i have no problem with the standard rig, but they don’t do facial anymore… so i made my own facial rig. for the rigs i want facial on i use the same rig and parent with empty groups, then transfer weight paints by name… the body is fine, but the face is a mess that takes me days to clean up…

with 2.8 coming out i kinda want to make ‘my character 8.0’ as the last iteration… and that would be facial that doesn’t take days or weeks to transfer… i have 1600 mocaps for mixamo so i want to stay with that format… (cinematics)… the control rig is a nice addition but does it need bones or can it use morph or with virtual bones maybe… i have a need to know…

so these are the things that have been keeping me tossing and turning all night for the last few weeks… which direction to take (no i don’t own an phone)… it’s just the next thing on the list (yes, i do remember her, maybe she will pass by our universe again some day) (smile)…