Blender 2.73a and 2.74 working export to UE4 settings for various types

Yup this is the way to get you 1:1 so PHAT is all correctly scaled.

@ its not actually 1:1 when you start separating the different types of assets. You have to have Blender in CMs / Blender Unit and I find if you do the scale on export things go horribly wrong.

This is meant as a method that works now but also as a start of me hopefully contributing more to BF about issues to get them to work 1:1 with all asset types.